In existing rendering farms, the number of GPUs which can be used simultaneously is capped. We’ve developed a unique algorithm which allows unlimited GPUs to be used while still performing smoothly. Users can utilize all available GPUs resulting in dramatically faster rendering times.
A sleek, easy-to-use web-based interface, accessible from anywhere. No need to worry about dispatchers, task management software, tedious render farm settings, or anything else. Start rendering in just a few clicks.
We are committed to providing excellent customer support. We promptly reply to all messages and requests from artists. Our render farms are all located in secure locations in Japan and managed in house.
BULLET RENDER FARM was developed in collaboration with US semiconductor manufacturer Advanced Micro Devices (AMD). We support files generated by Radeon™ ProRender, a high-performance physics-based rendering engine. Radeon™ ProRender distributes plug-ins that can be used in major 3D content creation applications for free. Windows®, OS X, and Linux® are supported. In addition to AMD’s GPUs, other manufacturers’ GPUs and CPUs are also supported.
DOWNLOADExport a zip file using ProRender.
Upload the zip file to BULLET RENDER FARM.
Upload a sample and confirm the price.
Wait for BULLET RENDER FARM to render.
Download your rendered files.
After selecting rendering settings, export a file in rpr format using any major modeling software (e.g. 3dsMax, Maya, and Blender) with Radeon™ ProRender installed, and then upload it to BULLET RENDER FARM. Rendering begins after the customer has confirmed the cost and order, which is calculated based on a rendering sample. After rendering is complete, simply download your rendered files. Click here for more details instructions.
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